EHM 2007 Pre-Game Database Editor

Discuss all aspects of editing the data and databases in EHM here. Have a question about the EHM Editor, EHM Assistant, editing the .cfg files, hex editing the .dat or .db files? Want to tweak the EHM exe file to change league rules/structure, start date etc? This is the place!
Forum rules
This is the forum to discuss all aspects of editing the EHM data and tweaking the game.

Have a bug or feature request for the EHM Editor? Post them in the EHM Editor thread. Please start a new thread or post in another thread if you have a question about how to use the EHM Editor.

Given the large number of questions on similar topics, we ask that you start a new thread for a new question unless you can locate a similar question in an existing thread. This will hopefully ensure that similar questions do not get buried in large threads.

Useful links: EHM 1 Assistant (Download) | EHM 1 Editor (Download) | EHM 1 Editor Tutorials | Editing Rules & Structures Guide | Converting EHM 2004 / 2005 DBs to EHM 1 | Converting an EHM 2007 DB to EHM 1 | Extra_config.cfg | Import_config.cfg | Player Roles
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Manimal
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Manimal »

Cornfed wrote:
Manimal wrote:
Cornfed wrote: "Staff Dean Youngblood is not setup properly (need to be Player, Non-Player or Both.) Please correct this before saving....
You have to set Job for club: in the contract details and it must be the same as classification in staff details (unless it is a non-player)

Once I hit the "add new" button it doesn't give me the staff details button. It takes away player details/attributes, and player info buttons. I still get staff attributes, then likes/dislikes, and history.
Yes, but once you have classified them as players in the 'Staff details' they get activated
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Cornfed
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Cornfed »

Manimal wrote:
Yes, but once you have classified them as players in the 'Staff details' they get activated

You are correct, that is what I was forgetting to do. Thanks.

I have another question while I am at it. I have seen you can add teams to non playable leagues, but can complete non playable leagues be made too? I had/have this idea in my head to make a "minor league" using defunct teams like the Jets, Scouts, Quakers, Monarchs and such. So I was wondering if that was something that could be done or not?
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Manimal
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Manimal »

Cornfed wrote: I have another question while I am at it. I have seen you can add teams to non playable leagues, but can complete non playable leagues be made too? I had/have this idea in my head to make a "minor league" using defunct teams like the Jets, Scouts, Quakers, Monarchs and such. So I was wondering if that was something that could be done or not?
Yes, you can. I have done it several times with the db. You can't make up rules other than the age limit and league reputation, though.
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Cornfed
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Cornfed »

Manimal wrote:
Cornfed wrote: I have another question while I am at it. I have seen you can add teams to non playable leagues, but can complete non playable leagues be made too? I had/have this idea in my head to make a "minor league" using defunct teams like the Jets, Scouts, Quakers, Monarchs and such. So I was wondering if that was something that could be done or not?
Yes, you can. I have done it several times with the db. You can't make up rules other than the age limit and league reputation, though.
Thanks, you're the "man" Manimal for answering all these newbie questions for me. :notworthy:
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Cornfed
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Cornfed »

Ok next stupid question....is there a way to make the Italian leagues playable? Like in Football Manager?
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Cornfed
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Cornfed »

Cornfed wrote:Ok next stupid question....is there a way to make the Italian leagues playable? Like in Football Manager?
Nevermind I figured it out you have to trade the leagues out, you just cannot edit them playable like in FM. Oh well...I have no desire to do that much work I'll just use work the Russian league or something.
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Re: Official Pre Game Editor Thread. All questions here plea

Post by robitaille »

Hi all- long-time reader and player, first time poster...

Love the game. Played way too much. Thinking of starting anew, but there's one area I'd like to somehow change. Hoping it's possible, and hoping someone could tell me how to go about doing it. I'm running 3.0.4 and the newest lidas db.

About 25 years into my current league (NHL), I drafted an Estonian, Armenian , and Mongolian player. They were the first players I had seen in my game from their respective countries. And I liked the fact that they broke up the monotony of the players/countries represented in the game. Then I got to thinking- I've never seeen a Lithuanian. Or a Ukrainian. I'd like some more diversity.

So I guess my question is this: is there a way to alter the way players are regenerated to represent a more broad array of nationalities? Thank you in advance for your time.
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Manimal
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Manimal »

robitaille wrote:Hi all- long-time reader and player, first time poster...

Love the game. Played way too much. Thinking of starting anew, but there's one area I'd like to somehow change. Hoping it's possible, and hoping someone could tell me how to go about doing it. I'm running 3.0.4 and the newest lidas db.

About 25 years into my current league (NHL), I drafted an Estonian, Armenian , and Mongolian player. They were the first players I had seen in my game from their respective countries. And I liked the fact that they broke up the monotony of the players/countries represented in the game. Then I got to thinking- I've never seeen a Lithuanian. Or a Ukrainian. I'd like some more diversity.

So I guess my question is this: is there a way to alter the way players are regenerated to represent a more broad array of nationalities? Thank you in advance for your time.
Since Lidas version 2.X we are doing just that. We have listed a player from several minor countries to retire at the first day in game. That makes them re-generated
robitaille
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Re: Official Pre Game Editor Thread. All questions here plea

Post by robitaille »

Manimal wrote:Since Lidas version 2.X we are doing just that. We have listed a player from several minor countries to retire at the first day in game. That makes them re-generated
Thank you for the reply.

So if I want more of the same, I just need to change the nationalities of some of the thousands of useless, fringe American players to a handful of different nations, edit their attributes a bit, and then set them in the extra config file to retire?

I read a while back in this thread that if a player's def role is, say, 17, their def attributes will all be around 17-ish, and the same goes for off attributes and the range of numbers from 0-20. Is that true?
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Manimal
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Manimal »

robitaille wrote: I read a while back in this thread that if a player's def role is, say, 17, their def attributes will all be around 17-ish, and the same goes for off attributes and the range of numbers from 0-20. Is that true?
No, it is more complex than that. Off/def role is only in regard to how interested a player is in playing offensively or defensively not how good they do it
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Cornfed
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Cornfed »

I was wondering if I set up a fictitious league, say a Norwegian junior league...do I need to make teams of will the computer do that on it's own?
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Manimal
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Manimal »

Cornfed wrote:I was wondering if I set up a fictitious league, say a Norwegian junior league...do I need to make teams of will the computer do that on it's own?
You must make those teams
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Jypfan92 »

How to mark injury in extra_config -file, when player is free agent? Shall I mark it "INJURY" "Donald Duck" "UFA"... or how?
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Manimal »

Jypfan92 wrote:How to mark injury in extra_config -file, when player is free agent? Shall I mark it "INJURY" "Donald Duck" "UFA"... or how?
No, where you usually put the team name just put nothing. Look at the retired guys, all have """" That means no team
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Jypfan92 »

Ok, thanks. :thup:
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Crazy Maniac »

Hello!

I'm having trouble with using the Pre-Game editor (as well as the saved game, but that's not the point). Everytime i change something in the P-G Editor, I - of course - press confirm and then save. The problem is, that the changes I've made (in "Club Cash" and "Player Budget") doesn't show in the game itself. After I've saved the changes in the editor i open the game, and start a new game, but nothing is changed. My teams is still quite poor. I have unsuccesfully tried to find an anwser for some time, and i now turn to the brilliant minds of TBL.
I use Win 7 64-bit, my game is updated to 3.0.4, and the pre-game editor I'm using is the 1.7.

Hope You'll help me, either with a link or with some advice.
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Re: Official Pre Game Editor Thread. All questions here plea

Post by RedX »

Crazy Maniac wrote:Hello!

I'm having trouble with using the Pre-Game editor (as well as the saved game, but that's not the point). Everytime i change something in the P-G Editor, I - of course - press confirm and then save. The problem is, that the changes I've made (in "Club Cash" and "Player Budget") doesn't show in the game itself. After I've saved the changes in the editor i open the game, and start a new game, but nothing is changed. My teams is still quite poor. I have unsuccesfully tried to find an anwser for some time, and i now turn to the brilliant minds of TBL.
I use Win 7 64-bit, my game is updated to 3.0.4, and the pre-game editor I'm using is the 1.7.

Hope You'll help me, either with a link or with some advice.
I have the exact same problem.
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Re: Official Pre Game Editor Thread. All questions here plea

Post by jesterx7769 »

How do you get rid of No Trade clauses in the pregame editor? I thought there would be an easy check box for it.
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Re: Official Pre Game Editor Thread. All questions here plea

Post by eeegac »

Not sure is this been here already. Sorry if it is. Trying to edit Lidas 3.0 with newest pre game editor, but it's keeps telling me this. Lidas rosters have those birthdays displaying differently so What the Dickens. Do I have to edit those also to been able confirm changes?

Image
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Re: Official Pre Game Editor Thread. All questions here plea

Post by bruins72 »

When I open the editor, that player's birthday display like this...

4/3/1985

I'm guessing you're not typing the date in the proper format.
:dunno:
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Re: Official Pre Game Editor Thread. All questions here plea

Post by eeegac »

Mine looks like that when I open it in editor. :S Weird. I'm not typing those.
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Re: Official Pre Game Editor Thread. All questions here plea

Post by eeegac »

Same thing with v1.6. Does anyone know what cause this annoying thing? :(
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Gretzlaf
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Gretzlaf »

Quick question. I was looking through the Clubs log and saw that the Iowa Chops were still there, but their divisions were all blanked out. I was wondering, if I filled in the respective divisions, would the Chops show back up in the AHL, or would it just mess up the game?
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Re: Official Pre Game Editor Thread. All questions here plea

Post by philou21 »

The game is made to have a specific number of team in a league. so you will need to pull out another team to make it work. You need to have the same team per divisions, conferences etc....
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Re: Official Pre Game Editor Thread. All questions here plea

Post by Gretzlaf »

philou21 wrote:The game is made to have a specific number of team in a league. so you will need to pull out another team to make it work. You need to have the same team per divisions, conferences etc....
Ah, alright. Thanks!
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