The AI undervalues/overvalues players
Posted: Fri Jan 31, 2014 8:59 pm
In certain circumstances, the AI undervalues its players thereby making it easier to sign them from the AI team. Example:
- If the player is currently injured
In other circumstances, the AI can overvalue players. This makes it easier to use those overvalued players to use a trade baif for bigger players. Examples:
- The trade engine also seems to over-value prospects. There should really only be one or two prospects on each team that will get you a very solid value.
- Sometimes immediately after the draft, the drafted players will be overvalued. E.g. it is possible to trade a player just drafted in the first round in exchange for Ovechkin.
Generally-speaking, the AI will eventually give up a player if your throw enough rubbish against the way (Bruins72's words, not mine!). The more players involved in the trade the easier it is to confuse the living daylights out of AI GMs. The game needs to take into account for player salaries, the cap, team needs, and what kind of a stage the team is in (rebuilding, maintaining, going for a Cup). All of these things can change the value of a player (again, Bruins72's words).
Does anybody have any other examples of where the AI undervalues or overvalues players?
- If the player is currently injured
In other circumstances, the AI can overvalue players. This makes it easier to use those overvalued players to use a trade baif for bigger players. Examples:
- The trade engine also seems to over-value prospects. There should really only be one or two prospects on each team that will get you a very solid value.
- Sometimes immediately after the draft, the drafted players will be overvalued. E.g. it is possible to trade a player just drafted in the first round in exchange for Ovechkin.
Generally-speaking, the AI will eventually give up a player if your throw enough rubbish against the way (Bruins72's words, not mine!). The more players involved in the trade the easier it is to confuse the living daylights out of AI GMs. The game needs to take into account for player salaries, the cap, team needs, and what kind of a stage the team is in (rebuilding, maintaining, going for a Cup). All of these things can change the value of a player (again, Bruins72's words).
Does anybody have any other examples of where the AI undervalues or overvalues players?