Page 1 of 1
How to edit the database for ourself
Posted: Thu Jul 16, 2015 2:18 am
by greaterone66
I am using some of the retro rosters but i would like to do some tweaking on some players but im not sure what program was used to edit the databases.
Help would be greatly appreciated!
Re: How to edit the database for ourself
Posted: Thu Jul 16, 2015 2:50 am
by nino33
greaterone66 wrote:I am using some of the retro rosters but i would like to do some tweaking on some players but im not sure what program was used to edit the databases.
Help would be greatly appreciated!
The EHM07 Pregame Editor
http://www.ehmtheblueline.com/forums/vi ... =88&t=6745
The EHM07 Updater
http://www.ehmtheblueline.com/forums/vi ... &start=275
Some things to keep in mind when editing...EHM:EA is not the same as EHM07, and changes made may not take affect in game (in fact the DB values may not be what shows in game). This is because there are now Player Roles that affect which player Attributes are focused on and which are secondary + EHM:EA distributes Attributes differently than EHM07 (the game will now override user edits in some cases), and Attributes are on average a little higher overall for many players.....based on Player Role & game mechanics changes may take some trial & error attempts to effectively input.
I believe there is a PDF chart that comes with the EHM Updater download that explains the Player Roles in EHM:EA. If a database doesn't have Player Roles assigned to the skaters (like the retro databases currently don't), then the game assigns Player Roles at start-up based on available player data. Also Player Roles can only be added using the EHM Updater, and if you edit a non-goalie using the Pregame Editor after assigning Player Role the Pregame Editor will erase the Player Role!
FYI - I created the 1974 DB, and have been working with CJ and others on the 1998 DB, and updated versions with Player Roles and more are coming for both! but they're still quite awhile away (maybe end of summer at best)
You can edit some things in an EHM:EA saved game using the EHM:EA Assistant
http://www.ehmtheblueline.com/forums/vi ... &start=225 but you can't edit an EHM:EA database directly (for actual database editing you can only edit an EHM07 database, and then import it into EHM:EA)
Re: How to edit the database for ourself
Posted: Thu Jul 16, 2015 3:46 am
by greaterone66
So, i downloaded the editor, and i Edited Crosby to just get a jiff of how it worked. I messed with the pittsburgh budgets and Crosby's attributes but neither were changed even after i re-imported the database i edited. IS there anything I can do to make it work?
Re: How to edit the database for ourself
Posted: Thu Jul 16, 2015 3:48 am
by greaterone66
I also went to the link for the updater, but there was nothing there.
Re: How to edit the database for ourself
Posted: Thu Jul 16, 2015 4:11 am
by greaterone66
I actually found the updater but its very confusing.
Re: How to edit the database for ourself
Posted: Thu Jul 16, 2015 4:14 am
by nino33
greaterone66 wrote:So, i downloaded the editor, and i Edited Crosby to just get a jiff of how it worked. I messed with the pittsburgh budgets and Crosby's attributes but neither were changed even after i re-imported the database i edited. IS there anything I can do to make it work?
The first thing is did the database actually get edited? When you used the Pregame Editor did you "Run as Administrator" - not doing so can result in your database copy not actually getting edited
If the database was actually edited then my answer to how to get it to work would be "that would be the trial & error" I mentioned
It depends on what you're trying to change, and the ratio/averages of almost all Attributes must stay close to the same, and the ratio of Attribute averages to CA must stay close to the same.....
it seems to me the first thing you need to do is figure out what these are in-game (using the EHM:EA Assistant), and then maybe keep your changes within what it is now (i.e. decrease an Attribute by a couple to increase another by a couple). Increases to the current ratio/averages of Attributes to CA would require a CA increase (i.e. only increasing Attribute ratings would require a CA increase too).
And finally, the new Player Roles are going to affect development [they don't necessarily let all Attributes grow to their maximum (20) so the game will be realistic and not full of "superplayers" - Attributes that are secondary or unimportant to the Player Role may not be able to be increased significantly in all cases]
The new Attribute development/growth system & the new Player Role system are "new" to all of us.....the game is in early access, and those that edit it regularly are still learning how things are working (and the way things are working can potentially change every 2 weeks!), so trial & error is the only answer
greaterone66 wrote:I also went to the link for the updater, but there was nothing there.
Go to page 1 in the thread
Re: How to edit the database for ourself
Posted: Thu Jul 16, 2015 4:21 am
by nino33
greaterone66 wrote:I actually found the updater but its very confusing.
Yeah, you're talking about editing a complicated simulation of the world of hockey that has many dozens of leagues, thousands of teams, and over 60,000 players and staff.....it's going to take some time/effort if you are looking to do some editing (more than 23 minutes! HaHa)
EHM's never been a sandlot/fantasy style game, so the ease of editing may not be what some are used to
Re: How to edit the database for ourself
Posted: Thu Jul 16, 2015 12:48 pm
by MGSPORTS
If your Data gets Saved should you still run in Adminstratior?
Re: How to edit the database for ourself
Posted: Thu Jul 16, 2015 7:33 pm
by nino33
MGSPORTS wrote:If your Data gets Saved should you still run in Adminstratior?
Sorry, I don't understand your question....the Pregame Editor (that you want to make sure you "Run as Administrator") doesn't edit a saved game
There is the SavedGame Editor & the EHM Updater has some saved game editing too, but neither have full editability (there are many things in a saved game that can't be edited, like contracts and schedules) & I've never really used either
Re: How to edit the database for ourself
Posted: Thu Jul 16, 2015 10:07 pm
by zbguy
nino33 wrote:MGSPORTS wrote:If your Data gets Saved should you still run in Adminstratior?
Sorry, I don't understand your question....the Pregame Editor (that you want to make sure you "Run as Administrator") doesn't edit a saved game
There is the SavedGame Editor & the EHM Updater has some saved game editing too, but neither have full editability (there are many things in a saved game that can't be edited, like contracts and schedules) & I've never really used either
Do you mean they're things that can't be edited right now or things that don't seem to be editable, period?
Re: How to edit the database for ourself
Posted: Thu Jul 16, 2015 10:35 pm
by nino33
zbguy wrote:nino33 wrote:MGSPORTS wrote:If your Data gets Saved should you still run in Adminstratior?
Sorry, I don't understand your question....the Pregame Editor (that you want to make sure you "Run as Administrator") doesn't edit a saved game
There is the SavedGame Editor & the EHM Updater has some saved game editing too, but neither have full editability (there are many things in a saved game that can't be edited, like contracts and schedules) & I've never really used either
Do you mean they're things that can't be edited right now or things that don't seem to be editable, period?
With saved games, yes I mean editing is limited. Whether in EHM07 (with the SavedGame Editor) or with EHM:EA (with the EHM:EA Assistant) you can't edit everything...IIRC some things that aren't editable are contracts/team contracted, League structures/rules and schedules
Re: How to edit the database for ourself
Posted: Thu Jul 16, 2015 10:58 pm
by zbguy
Oh darn. I was hoping player names could be editable via the save game editor because occasionally the game generates non-nationalistically appropriate or otherwise odd names for players.
Re: How to edit the database for ourself
Posted: Sun Aug 09, 2015 2:27 am
by MGSPORTS
In the future we can edit those.
Re: How to edit the database for ourself
Posted: Wed Aug 12, 2015 10:51 pm
by MB44
Well I hope this is an appropriate place to post this.
I need to be able to fix the maximum roster size and maximum dressed count on EHM 2007. There is no max roster size and current dressed count is 22. This is for the NHL league. Where ir what do i need to do this?
Re: How to edit the database for ourself
Posted: Wed Aug 12, 2015 11:28 pm
by nino33
MB44 wrote:Well I hope this is an appropriate place to post this.
I need to be able to fix the maximum roster size and maximum dressed count on EHM 2007. There is no max roster size and current dressed count is 22. This is for the NHL league. Where ir what do i need to do this?
I'm not sure I understand what you're trying to "fix" but....I don't think anyone ever successfully edited NHL roster rules in EHM07.
I suspect hexediting may be your only option to attempt (not an easy thing to do!)
Here's a few possibly helpful/relevant threads...
The NHL 50 Contracts/80 Rights rule
http://www.ehmtheblueline.com/forums/vi ... ts#p171064
Anything on the league customizing front?
http://www.ehmtheblueline.com/forums/vi ... ts#p142738
Editing league structures & rules using a hex editor/ArtMoney
http://www.ehmtheblueline.com/forums/vi ... 110&t=8142
Tutorials for hexediting EHM
http://www.ehmtheblueline.com/forums/vi ... hexediting
Re: How to edit the database for ourself
Posted: Thu Aug 13, 2015 1:33 am
by MB44
Hey man, thanks for the reply.
When I load a game the main roster says no maximum, but it should be 23 and maximum dressed roster says 22 when it should be 20. This is in the NHL part of the game. I would like to change these.
Re: How to edit the database for ourself
Posted: Thu Aug 13, 2015 1:38 am
by nino33
MB44 wrote:When I load a game the main roster says no maximum, but it should be 23 and maximum dressed roster says 22 when it should be 20. This is in the NHL part of the game. I would like to change these.
At start-up you're in the offseason, where there is no roster limit & (in the preseason) you can dress 22 players in exhibition games.
When the regular season starts you will have to be down to 23 players on your roster, and in the regular season the dressed limit will be 20
Re: How to edit the database for ourself
Posted: Thu Aug 13, 2015 3:01 am
by MB44
FML I didn't think to make the preseason connection. Thanks alot for the heads up. I'll try not to clutter with silly questions in the future. Again thanks for the replies.