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questions about matchdays
Posted: Tue Dec 26, 2006 1:45 pm
by goat10
hi
these are pretty basic questions for people that know what they are doing but im having trouble watching the match. i can get wins but its more luck than judgement so my questions are
1. when a player is having a bad game what do you do ? unlike football/soccer you cant make straight subs ...or can you ?
2. how can you tell how the computer is player ( tactics and such ) just by watching the match?
3. to you real hockey fans/experts. how close to a game of hockey is the 2d view ? as in is it realistic.
thanks in advance . its a great game i just want to get more out of it
Posted: Tue Dec 26, 2006 4:36 pm
by Systemfel
1. Bench players having off-nights.
Posted: Tue Dec 26, 2006 5:43 pm
by goat10
but if i havent got enough players for 4 lines that will make it worse wont it ?
Posted: Tue Dec 26, 2006 5:51 pm
by inSTAALed
If they aren't playing well, isn't that a risk worth taking?
Posted: Tue Dec 26, 2006 6:01 pm
by goat10
im not sure that making the others do extra shifts will help
Posted: Tue Dec 26, 2006 6:07 pm
by inSTAALed
Players are double shifted and benched all the time in the NHL.
Posted: Tue Dec 26, 2006 6:16 pm
by goat10
ah right, im not playing nhl, my cardiff have the stamina of chain smoking 90 yr olds. they are knackered after the warm up
Re: questions about matchdays
Posted: Tue Dec 26, 2006 6:30 pm
by B. Stinson
goat10 wrote:1. when a player is having a bad game what do you do ? unlike football/soccer you cant make straight subs ...or can you ?
I don't coach my games, but the rare times I've had to, I've always moved under performing players to a new line and see how they do there. Sometimes they've gotten better with new line-mates, and sometimes they were just having a bad game. I've never taken a player out, though, 'cause then that just gives everyone else more work, which tires them out faster, which leads to them being too tired to fully compete - and now I have a whole team of guys who can't physically do any better than the one guy I benched earlier.
2. how can you tell how the computer is player ( tactics and such ) just by watching the match?
If you know enough about hockey tactics, you can probably tell just by watching them play. But the easiest(and cheapest) way is to go to their tactics screen and just look at everything. The slightly more realistic way is to send one of your scouts out to watch your next opponent. That way, he'll come to you before each game and give you some info on the other team.
3. to you real hockey fans/experts. how close to a game of hockey is the 2d view ? as in is it realistic.
Personally, I would say it's not very realistic. I've seen players do some really dumb things like stand around while the puck is sitting in the slot. Normally, d-men would jump on that to get it out of there, while the forwards would be jumping on it to get it in the net while it's in prime position. I've also see players wasting time... when they need only one goal to tie the game. What they should be doing is getting the puck as quickly as possible, and then getting up ice to not only try to score, but also so their goalie can come out for the extra attacker. And the last problem I can think of right now is the other time wasting problem. This is when one of the teams has the puck behind their own net, but they just stand there and do nothing for about a minute, and no one else on the ice does anything either.
Though, despite all that I would still suggest watching the 2D view if you coach, because it's still a great way to see what your team is doing right, and what they're doing wrong. Plus, SI will constantly update and tweak the 2D engine... so it shouldn't stay "weird" for too long.

Posted: Tue Dec 26, 2006 6:40 pm
by goat10
cheers for that mate