Page 1 of 1
Changing attribute colours
Posted: Wed Feb 07, 2007 2:58 pm
by laskey 16
Hi all. I've posted this over at the si forums, but I figured that you guys were the most likely to be able to help. I was wondering if there is a way, like in FM2007, to change the colours the players' attibutes show in. I hate having the good attributes in red, and I wondered if I could somehow change this. Thanks in advance.
Posted: Wed Feb 07, 2007 3:13 pm
by laskey 16
Never mind! I feel like an idiot now, I just went onto the game and realised that the attributes are green for good and red for lower! I think I must have been imaging things! Sorry guys. Feel free to close this thread, mods.
Posted: Wed Feb 07, 2007 3:28 pm
by hluraven
It can be done if anyone else wants too, Minty (as always) wrote how to do it in this thread:
http://www.ehmtheblueline.com/forums/vi ... .php?t=978
Posted: Wed Feb 07, 2007 9:29 pm
by Minstrel
Yeah, I actually was the one who created the 'stoplight' based ratings colors figuring that was more internationally understandable and they adopted it officially for 07. You can however change 'em to be purple for best and blue for worst or whatever if you want (there are four different color settings).
Edit:
Moved to Graphics & Game Add-Ons Forum
All you need to do is go to your data/skins folder, and open the .col file of whatever skin you are using (for the default skin it is 'ehm_default.col') in a text editor.
Currently the colors are:
Red for 1-6
Orange for 7-11
Yellow Yellow for 12-16
and
Green for 17-20
And here's where in the .col those settings are held:
# PROFILE_ATTRIB_LOW
88 211 72 85
# PROFILE_ATTRIB_NORMAL
89 239 151 4
# PROFILE_ATTRIB_GOOD
90 237 214 20
# PROFILE_ATTRIB_EXCELLENT
91 98 168 60
So to change them just change the three color numbers after the line number indicators. Just save the file and next time you start your game you will see the changes. By the way if you hate the colored stats and want all of them 1-20 to just be white then you can delete lines 88-91 entirely
The key to any of these changes is testing your changes in-game for the best results.