Salary Cap Floor

Discuss all aspects of editing the data and databases in EHM here. Have a question about the EHM Editor, EHM Assistant, editing the .cfg files, hex editing the .dat or .db files? Want to tweak the EHM exe file to change league rules/structure, start date etc? This is the place!
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This is the forum to discuss all aspects of editing the EHM data and tweaking the game.

Have a bug or feature request for the EHM Editor? Post them in the EHM Editor thread. Please start a new thread or post in another thread if you have a question about how to use the EHM Editor.

Given the large number of questions on similar topics, we ask that you start a new thread for a new question unless you can locate a similar question in an existing thread. This will hopefully ensure that similar questions do not get buried in large threads.

Useful links: EHM 1 Assistant (Download) | EHM 1 Editor (Download) | EHM 1 Editor Tutorials | Editing Rules & Structures Guide | Converting EHM 2004 / 2005 DBs to EHM 1 | Converting an EHM 2007 DB to EHM 1 | Extra_config.cfg | Import_config.cfg | Player Roles
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Torgo
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Salary Cap Floor

Post by Torgo »

I just started a new seaon with the 5.1 rosters. I'm just up to October, and I noticed that the cap floor is 10,000,000 too high.

I found the transfer_rules_config.cfg file and adjusted the floor, but will that apply to my current game after a reload, or will I have to start all over?

Edit
Never mind. I grabbed the SGE, and it has an option to make the change. Thank you for providing these tools.
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archibalduk
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Re: Salary Cap Floor

Post by archibalduk »

Torgo wrote:I found the transfer_rules_config.cfg file and adjusted the floor, but will that apply to my current game after a reload, or will I have to start all over?
That only works for newly created games. Like you said, the SGE is the way to go for existing saved games.
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