Edit: After having used the schedules for some seasons now, I've come to the conclusion that Tech Focus during the season works very close to what it should; expected average gain = 1.82, actual average gain = 1.85 for early season and 1.93 for late season. However during summers it's only showing a 1.45 gain, and surprisingly enough Phys Focus is showing horrible results for early season (-0.75), acceptable for late season (1.57) and a very underwhelming 0.36 for summers. To be fair I mostly use Phys on older players to slow their losing of the legs, which skews the stats, but still. I have created a 3rd schedule that will essentially replace Phys, It's very good at maintaining the peak of older players and slowing down their decline, while also working well in the summers for just about everyone (still need some more seasons of data to say that with a high degree of certainty). The new schedule that I simply call Tech Focus2 is now added with the others later in this post.
Edit2: After running a full summer on Tech2 on just about everyone I've come to the conclusion that it's absolutely abysmal for any player who is still growing. However it does do a very good job of maintaining attributes where they are at. most of my older players that were declining fairly fast on Tech or Phys are slowing their decline considerably, despite being one year older, with Tech2. Next summer will be almost everyone on Tech again. That has worked well in the past for almost all my younger players.
TL;DR Training for EHM 1
The first step is setting up coaches, assuming your roster is 30 or less players (not accounting for goalies) you only really need 1 coach per training field (conditioning, skating, shooting, etc.). Avoid having the Goalie coach doing anything but working with the Goalies (that is the leading theory at least, and I’ve never seen a goalie grow with a multi-tasking goalie coach) all other coaches can handle up to 4 areas at once, but generally speaking due to how these different requirements work you will mostly end up with one coach for Conditioning+Skating, one for Shooting+Off Skill, one for Def Skill, one for Tactics and one for Goalies; for a total of 5 Coaches. This means you can have a 6th coach that only has superb mentals and judging skill/potential and Tactical knowledge as your head coach without him needing to actually handle any of the on ice training, meaning his goalie/forward/defense training skills can be however low you like. This can be helpful if you’re not in a big league and getting good all-round coaches is nearly impossible.
The
Conditioning Coach should have the following things:
• Conditioning based training style
• High Defense or Forward training; the highest one is used.
• Good “mentals”; Determination, Motivating, Man Management, Discipline and if you have youth players (<24 y/o) also Working with Youngsters.
The
Skating Coach should have the exact same things as the Conditioning Coach, in fact it will almost always be the same coach on both duties.
The
Shooting Coach should have the following things:
• Technique based training style
• Attacking tactical style
• High Forward training
• Good “mentals”; Determination, Motivating, Man Management, Discipline and if you have youth players (<24 y/o) also Working with Youngsters.
The
Offensive Skill Coach should have the following things:
• Attacking tactical style
• High Forward training
• Good “mentals”; Determination, Motivating, Man Management, Discipline and if you have youth players (<24 y/o) also Working with Youngsters.
Note: He does NOT need to be Technique based.
The
Defensive Skill Coach should have the following things:
• Defensive Tactical Style
• High Defense training.
• Good “mentals”; Determination, Motivating, Man Management, Discipline and if you have youth players (<24 y/o) also Working with Youngsters.
The
Tactics Coach should have the following things:
• Technique based training style
• High Tactical Knowledge
• Good “mentals”; Determination, Motivating, Man Management, Discipline and if you have youth players (<24 y/o) also Working with Youngsters.
The
Goalie Coach should have the following things:
• High Goalie training
• Good “mentals”; Determination, Motivating, Man Management, Discipline and if you have youth players (<24 y/o) also Working with Youngsters.
If you don’t want to get into the nuances of training your players and setting up a lot of personalized schedules for your more fickle players, you only really need two training schedules. These two are the two most balanced and highest gaining (on average) from the statistics I’ve gathered over about 4 seasons. Each season was split in 3 parts; early, late, off-season. And attributes were recorded at the end of each part. This gave me 180 iterations, not enough to be super accurate. But due to players aging, differing results in games over seasons and a whole lot of other variables your players will never improve in a vacuum anyways. This means that even if you put a player on a good schedule he still might not grow based on what point of his career he is in. While using these two schedules for all my players (except the goalie) only two players reacted badly to it. One was a player who is very fickle with training. He only ever improves/maintains while on a specific schedule, the same goes for another player who needs another very specific schedule. These are two forwards age 27 and 30, which means they have more or less peaked and now just need to maintain that peak for as long as possible, which will generally require personalized training schedules. But if you aren’t into tracking stats for that and just want two super easy schedules you can put all your players on all year long and then forget about it, here they are:
Tech Focus (this one will be used by almost all your players)
Conditioning: Intense
Skating: Light
Tactics: Medium
Shooting: Medium
Off. Skill: Intense
Def. Skill: Medium
Phys Focus (
this one has the highest average total gain of attributes, but it will mostly be Physicals For now I'm replacing this with Tech2 on all my older players, their decline seems to have slowed down)
Conditioning: Intense
Skating: Intense
Tactics: Light
Shooting: Medium
Off. Skill: Medium
Def. Skill: Medium
Tech Focus2 (Good for
summers, as well as maintaining peaked/declining veteran players.)
Conditioning: Intense
Skating: Medium
Tactics: Light
Shooting: Medium
Off. Skill: Intense
Def. Skill: Medium
Tech focus has a slightly lower average and median gain than Phys Focus, but a lot more of it goes into tech, which tends to be more useful since most players tend to have much better physicals than tech on average. Some players (example: August Gunnarsson) have comparably high tech and poor Natural Fitness (hidden attribute) and as such will need to be on Phys Focus to avoid declining. But apart from needing to keep an eye on if their skating is declining on Tech Focus you can just put all your players, except goalies, on that schedule and then just forget about it. If you want to put in a little more effort it might be a good idea to have everyone on Phys Focus during Off Season, and then swap them to Tech Focus at the start of the season. Since Tech Focus is a bit lower on the physical side it will result in very few injuries in training. Which means you can skip the ramp up general->skating/fitness->normal schedule phase that is proposed in Malhotra’s Training Guide. Using this your players who still haven’t reached their full potential will have a very even gain of at least 1 attribute point per month until they reach full potential. At Swe-2 level where I normally play this means that your standard good Swe-2 level prospect who starts with 200-225 total attribute points at age 16 will hit their peak 275-300 total attribute points at around age 22-23 at the latest. At that point you just have to try and maintain their peak for as long as possible, which swapping back and forth between Phys Focus and Tech Focus does a pretty good job of.
For the sake of completion, I will add the two “special” schedules that were needed for my two trouble players (Christopher Fish and David Åslin):
Fish has to sit on the Schedule I call “Power Fwd” to maintain his peak.
Power Fwd
Conditioning: Medium
Skating: Medium
Tactics: Light
Shooting: Medium
Off. Skill: Intense
Def. Skill: Intense
Åslin has to sit on the Schedule I call ”Off Fwd” to not just maintain, but grow at age 30.
Off Fwd
Conditioning: Medium
Skating: Medium
Tactics: Light
Shooting: Intense
Off. Skill: Intense
Def. Skill: Light
These two schedules came about as my original schedules that I used on all my forwards, if they were two-way or more defensive minded players I put them on Power Fwd, and the finesse players all went on Off Fwd. When I swapped from having these custom schedules for all roles to the Tech Focus and Phys Focus (18 Players on Tech, 9 on Phys) I saw an increase of about 35% in attribute gain.
Prologue: For those who wonder how I came up with the Tech and Phys Focus schedules; I put together all the schedules I’d tried over several years and then took the average and median of how well each field (con, ska, sho, etc.) had done on the different modes (Int, Med, Lig). Since some fields increase more attributes than others I then created an Index where all fields were normalized around only improving 3 attributes each (which Con, Ska and Sho already do by default) to see how much comparative gain you get per attribute in each field on light, medium and intense. Then I simply put together one schedule with the most overall increase possible (Phys Focus) and one with the most balanced increase. The reason Phys gives more overall is that Intense Skating gives a lot of attributes, but since your players tend to get really good skating anyways due to it being one of the easier things to get an incredible coach for, you don’t need to have huge gain in it. I have several 18-19 y/o’s who are up against the cap (20) in acceleration and speed, while having very sub-par tech. So while dropping Skating from Intense, to Light massively decreases the gain in Skating attributes. It also essentially doubles the increase to Off. Skill and lets you maintain Tactics. On Light all your players will slowly lose Teamwork. On Medium it is essentially frozen in place. And on Intense it’s still essentially frozen. Which means Intense Tactics is a huge waste. Medium is a good way to maintain, and light leads to slow decline, but lets you squeeze some more tech out of your training. The only things, as previously mentioned, you need to keep an eye on with tech focus is that some players will lose acc, bal and spe while on the schedule. If that happens just put them on Phys focus in the Off season, they will gain back the lost attributes over summer while still normally keeping most if not all of the tech they gained during the season.
The collected results of my statistics, and the indexed gains of both Tech and Phys Focus, due to the big outlier I put more stock in the Median than the Average.
One of 5 players I've lost to the NHL in the last 4 seasons, first picture being from the latter part of his first season with me. He only had 1 blue tech when he joined. The second image being from his first season overseas with the Preds.
The collected results of Tech, Phys, Tech2, J-18 (Under 19s), J-20 (U-21s) on All players, Players up to 26 (players start declining somewhere between 27 and 35 depending on hidden attributes) and all players who are young enough to have been able to play in the J-18 or J-20 under my reign (up to about age 23 in my case).
For reference, these are the coaches I am using while recording these stats. You can expect to be able to get about 18-19 score on NHL level coaches, but in Swe-2 you take what you can get and roll with it. So the numbers I'm getting for these youngsters are much less than you'd expect with top notch coaching staff. I only have adequate training facilities too if memory serves me right. I'm also playing with hidden attributes (only show them 3x a year to record stats) and I limit my scouts to doing "realistic scouting" as in scout league x. Not "search literally all of europe for left wingers who are 16, have more than x in attribute y" and so on. Cause that would take forever and be quite silly. As a result this save has much less impressive high end player growth than the one I was pulling data from in my first post, where I was using every filthy trick in the book to get the most overpowered new-gens and regens.