Attribute color coding
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Data Editing Forum: Editing the game, databases or saved games. Home of the EHM Editor and the EHM Assistant.
Game Add-ons Forum: Database projects, graphics and sounds. Any discussion which does not relate to editing databases or saved games.
Game Knowledge Discussion: Attributes, coaching, drafting, scouting, tactics and training/practice.
Rosters Forum: Discussion relating to all database and roster projects for Eastside Hockey Manager.
Technical Support: Difficulties, crashes and errors when installing or running the game (and nothing else). Any issues relating to the TBL Rosters must be posted in the TBL Rosters forum. Questions about how to install add-ons must be posted in the Game Add-ons Forum.
General EHM Chat: Anything relating to Eastside Hockey Manager 2004 / 2005 / 2007 / 1 which does not fall within any of the other forums.
Please carry out a forum search before you start a new thread.
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- Junior League
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Attribute color coding
I have noticed the color coding on the player attributes page(green,yellow orange and red)I am assuming that green means increasing and red means dropping.What about yellow and orange?
- Calv
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- B. Stinson
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- Minstrel
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The colorization of the stats was actually a scale I started using with my skins for the 05/06 version that they've adopted for 007
Originally they used yellow, darker yellow, white and red... It's clearer to differentiate the "sets" this way since the originals were very close in shade and I never felt the white made much sense.
This scale is roughly based upon a stoplight: Green is best then yellow, then orange then red is the worst. I know there's no orange on a stoplight but it's between yellow and red
You can create your own "scale" by changing the color options in the .col file or removing those options entirely. More details on that can be found in this thread about 2005. Both of the changes are now present as defaults in 2007 but the info is still the same if you'd want to change them.



You can create your own "scale" by changing the color options in the .col file or removing those options entirely. More details on that can be found in this thread about 2005. Both of the changes are now present as defaults in 2007 but the info is still the same if you'd want to change them.
- Thundercleese
- Minor League
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ALSO! In your practice menu, when you're looking at attributes, if there are red attributes associated with a player that DOES mean they're going down. Green attributes mean an increase in the relevant skill and gray means no change. Pay attention to the numbers, though, oftentimes you'll have guys who have increased say 3 points in wristshot or speed but will begin to slip based on any number of factors. They'll still be 2 points above their base value so the attribute will show green but they're actually regressing. This can ususally be fixed by having the player practice more in the relevant area (or they might just be getting old, in which case it might be time to make a trade).
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- Junior League
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