
Along with wondering about how good the AI is at resigning it's RFAs http://www.ehmtheblueline.com/forums/vi ... 86#p223686 I'm wondering how good is the AI at drafting in the NHL Draft...what do you think? If you think it could use some improvement, how?
Here's the start of a discussion about the subject from today on HFBoards...
- Lebowski said But you don't need to exploit the game to build super teams... That's the thing.
You end up recognizing some patterns in prospect development that makes it easy to build crazy strong prospect pools.
- and I replied One of the testing tasks I've wanted to get to lately is looking at the NHL Drafts and specifically at the AI abilities in the NHL Draft - but I just haven't got to it (it's a lot of time and effort, and my motivation hasn't been high for such things lately + I've been enjoying doing other things in my life too)
I had started on the task, and what I thought I found was it seemed at first glance that to many of the Very Good/Top players were to low in the Draft - essentially the top 10 picks were often filled with guys who should be much much lower
It seemed to me this allowed the human player to have far more success than the AI; it wasn't just that the AI would select players with 2-3 very weak Attributes (that a human player would never select) and thus end up with a dud, but that the AI wouldn't select the "best player available" by just looking at the visible Attributes
Personally, I wish there was a setting where you could check it off at startup and as a result the AI would take the best PA player available 70-90 percent of the time OR the standards humans use in online games could be coded in (the order of selection would be the handful of "priority Attributes" (like Work Rate, Determination, Anticipation and minimum numbers in skating) + the highest total of all visible Attributes would get chosen
This way, if users wanted it to be easier they could leave it "as is" but otherwise they could check off the setting that makes the AI a good/very good drafter
If you think it'd be nice if the AI was a lot better at drafting, can you give some criteria that you would suggest...what are the "most important Attributes" to look at? Is there a minimum (low) number in any/all Attributes that "automatically should" makes a player not an early round selection? Maybe this "better AI drafting" should be just for the first round?...or the first 2-3 rounds?
Thanks for your time everyone
