extra_config.cfg - Future transfers, injuries, etc.

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danno
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extra_config.cfg - Future transfers, injuries, etc.

Post by danno »

Please ask any questions relating to the extra_config.cfg file in this thread. The extra_config file can be used to quickly add extra settings or changes when creating a new game from a database. It does not affect existing saved games; only newly created games from that database. The extra_config file can be opened in any text editor such as Notepad. However, to ensure that any UTF text does not get scrambled, we recommend using something such as Notepad++ (LINK). The standard Notepad does not really support UTF text.

A full explanation of the various possible commands in extra_config can be found in the sample extra_config.cfg file which comes with the default database - see C:\Program Files (x86)\Steam\steamapps\common\Eastside Hockey Manager\data\database\extra_config.cfg. As at version 1.4.1 of Eastside Hockey Manager, the possible settings are as follows:
All strings inside quotes, # all numbers outside. Team names can be team shortnames, and player names must also include common names (or an empty string where none) date format is x y z, where x is the day of the month, y is the month (numeric form) and z is the year (either in yy or yyyy format)

Arena moves:

"ARENA_MOVE" "Team name" "Current arena name" "Next arena name" date new_av_attendance new_min_attendance new_max_attendance owned // 1 for yes, 0 for no - club owns new arena?

Arena expansions:

"ARENA_EXPANSION" "Team name" "Current arena name" date new_seats new_stands cost
to convert stands to seats, use a negative number for new_stands and a positive one for new_seats

Misconduct bans:

"MISCONDUCT" "firstname" "secondname" "team name" ban_end_date

Drugs bans:

"DRUGS" "firstname" "secondname" "team name" ban_end_date

Boost team:
"BOOST_TEAM" "teamname" cash_injection reputation_increase // max cash-injection is , and max reputation_increase is 9999

Affiliation changes:
"AFFILIATION_CHANGE" "teamname" "current affiliate teamname" "new teamname" date

Female names: (leave nation name blank "" for marking wanted name from any nation as female)
"FEMALE_NAME" "nation name" "first name"

Future transfers
"FUTURE_TRANSFER" "first name" "second name" "current team name" "new team name" date fee wage contract_length

Future transfers (free agent)
"FREE_AGENT_MOVE" "first name "second name" "new team name" date wage contract_length

Contract extensions (wage = average yearly wage over extension in US dollars, contract length = length of the extension)
"CONTRACT_EXTENSION" "first name "second name" "team name" wage contract_length

Loans
"LOAN" "first name "second name" "current team name" "new team name" start_date end_date

Transfer player rights
"TRANSFER_PLAYER_RIGHTS" "first name" "second name" "current team name" "new rights team name"

Retirements
"RETIREMENT" "first name "second name" "current team name" date

International Retirements
"INT_RETIREMENT" "first name "second name" "current team name"

Manager confidence
"MANAGER_CONF" "first name "second name" "current team name" value (0 - 10000)

Injuries
"INJURY" "first name "second name" "current team name" "INJURY_TYPE" length_in_months

You can use these prefixes in conjunction with the injury types:
"FUTURE_PERMANENT_" - Adds a possible future recurring injury of this type. Positive length of injury will always add the recurring injury, negative length of injury will randomly add it depending on the length set. Note that this prefix does not set a current injury for the player.
"PERMANENT_"- Adds the wanted injury and also adds it as a possible recurring injury. Positive length of injury will always add the recurring injury, negative length of injury will randomly add it depending on the length set. This prefix always adds a current injury as well.

Injury types are as follows:
TWISTED_ANKLE
BRUISED_ANKLE
BROKEN_TOE
ANKLE_LIG_SPRAIN
DAMAGED_ACHILLES_TEN
SKATE_BITE
FOOT_CONTUSION
FRACTURED_ANKLE
BROKEN_ANKLE
BROKEN_FOOT
LOWER_LEG_CONTUSION
TORN_CALF_MUSCLE
FRACTURED_SHIN
BROKEN_LEG_1
TWISTED_KNEE
ANTERIOR_KNEE_PAIN
ACL_SPRAIN
PARTIALLY_TORN_ACL
TORN_ACL
MCL_SPRAIN
PARTIALLY_TORN_MCL
TORN_MCL
TORN_CARTILAGE
DAMAGED_KNEE_CAP
THIGH_CONTUSION
PULLED_HAMSTRING
THIGH_STRAIN
BROKEN_LEG_2
HIP_FLEXOR_STRAIN
HIP_POINTER
HIP_BURSITIS
GROIN_STRAIN
PULLED_GROIN
BROKEN_PELVIS
BRUISED_RIBS
FRACTURED_RIBS
BROKEN_RIBS
CHEST_INJURY
ABDOMEN_INJURY
BACK_SPASMS
SLIPPED_DISC
KIDNEY_INJURY
DAMAGED_SPINE
STUBBED_FINGER
CUT_HAND
UCL_TEAR
BROKEN_FINGER
BROKEN_HAND
SPRAINED_WRIST
FRACTURED_WRIST
BROKEN_WRIST
OLECRANON_BURSITIS
DAMAGED_ELBOW
ARM_CONTUSION
FRACTURED_ARM
BROKEN_ARM
SHOULDER_CONTUSION
ROTATOR_CUFF_STRAIN
DISLOCATED_SHOULDER
SEPARATED_SHOULDER
NECK_STRAIN
FACET_SYNDROME
BROKEN_COLLARBONE
STINGER
LACERATION_1
CONCUSSION_1
DENTAL_INJURY
LACERATION_2
CONCUSSION_2
FRACTURED_JAW
DISLOCATED_JAW
BROKEN_JAW
FRACTURED_CHEEKBONE
BROKEN_CHEEKBONE
BROKEN_NOSE
DAMAGED_EYE
CONCUSSION_3
FRACTURED_SKULL
ARTHRITIS
FAITH_HEALING
PHYSIOTHERAPY
SURGERY
CHEMOTHERAPY
HOLIDAY

AWOL players
"AWOL" "first name "second name" "current team name"

False passport ban
"FALSE_PASSPORT" "first name "second name" "current team name"

New affiliations:
"NEW_AFFILIATION" "upper team nam" "lower team name" date type_value
type values
AFFILIATION_PRIMARY_FARM
AFFILIATION_SECONDARY_FARM
AFFILIATION_OTHER_FARM
AFFILIATION_PRIMARY_JUNIOR
AFFILIATION_SECONDARY_JUNIOR
AFFILIATION_OTHER_JUNIOR

Swapping draft picks (NHL Entry draft, CHL Import Draft)
"DRAFT_PICK_SWITCH" "original team longname" "new team longname" round year

Cap penalty:
"CAP_PENALTY" "teamname" seasonal_value_of_penalty end_year // end_year is the # spring when the penalty is wiped off the books

Changing team colours:
"TEAM_COLOUR_CHANGE" "teamname" "colour" "type" "strip"
Type consists of:
FOREGROUND - BACKGROUND - TRIM
Strip consists of
HOME - AWAY - THIRD
The following colours are valid - ignore the ';' on the end
BLACK;
WHITE;
GREY_1;
GREY_2;
RED_1;
RED_2;
RED_3;
ORANGE_1;
ORANGE_2;
YELLOW_1;
YELLOW_2;
GREEN_1;
GREEN_2;
BLUE_1;
BLUE_2;
BLUE_3;
BLUE_4;
BLUE_5;
PURPLE_1;
PURPLE_2;
PURPLE_3;
BROWN_1;
BROWN_2;
PINK;
GOLD;
GREY_3;
PURPLE_4;
GREEN_3;
GREEN_4;
AMBER;
CYAN_1;
CYAN_2;
RED_4;
GREEN_5;
YELLOW_3;
BLUE_NAVY;
GREEN_DUCKS;
GOLD_NASHVILLE;
BLUE_NAVY_DARK;
OLIVE;
MAROON;


CONFIG OPTIONS


Enable preset tactics for loading/saving
"PRESET_TACTICS"

Use 1-100 attribute scale instead of 1-20
"ALT_DISPLAY_VALUES"



ORIGINAL POST:

Hey, I made some future transfers for the swedish league. E.g Fedor Fedorov joins Malmö Redhawks 30/1 2007. And this went good. And now when Keith Tkachuk and Richard Zednik, and more changed club at NHL deadline. I added them in extra_config. But in NHL this didn't work. Isn't this avaliable or am i doing anything wrong?
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Minstrel
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Post by Minstrel »

Any database changes and anything added to the config only takes effect when starting a new game. From your post I'm not sure if you've started a new game or you had a game going... but the config is a one time change.

If you did make changes then started a new game then maybe we can help you out as you might have had them in incorrectly.
danno
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Post by danno »

Okey. I started a new game after making changes, but it still didn't take effect. I can copy how i wrote:

"FUTURE_TRANSFER" "Pascal" "Dupuis" "Minnesota Wild" "New York Rangers" 15 2 2007 0 2950000 1

Is this correct?

Btw, thx for the fast reply.
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Kris
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Post by Kris »

danno wrote:Okey. I started a new game after making changes, but it still didn't take effect. I can copy how i wrote:

"FUTURE_TRANSFER" "Pascal" "Dupuis" "Minnesota Wild" "New York Rangers" 15 2 2007 0 2950000 1

Is this correct?

Btw, thx for the fast reply.
You have to make them play there from the start. There are no "Future transfers" in NHL.

Change the date to... 1 6 2006 or something when it comes to NHL-players.
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Systemfel
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Post by Systemfel »

Has anyone ever got a "future transfer" to work between a European team and an NHL team?


I've been trying like crazy to the text below to work, but I can't.

"FUTURE_TRANSFER" "Sean" "Bergenheim" "Frölunda HC" "New York Islanders" 30 6 2007 0 750000 2

The Isles always end up signing Bergenheim in October, or even later, despite the fact that the transfer window is closed.
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reply

Post by MKoivuFan »

Since this has to do with the Future Transfer topic..

When u fill out the future transfer down in the editor.

Like i understand up to the 1 ?? 2007 but the part i dont get is the 0 1500 4 part after it what does that mean?
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B. Stinson
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Post by B. Stinson »

Strings are explained at the top of the extra_config file:
# Future transfers
# "FUTURE_TRANSFER" "first name "second name" "current team name" "new team name" date fee wage contract_length
#
# Future transfers (free agent)
# "FREE_AGENT_MOVE" "first name "second name" "new team name" date wage contract_length
So, the "0 1500 4" bit at the end means the player will transfer for a fee of $0 to his future club; his contract will be $1500; and his contract will be for 4 years.
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ElQuapo
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Post by ElQuapo »

I am 95% sure that future transfers only work :

NHL --> Euro
Euro --> Euro
Euro --> Some Minor NA leagues (college etc.)
Minor NA leagues --> Minor NA leagues (college etc.)

Don't hang me up on it though :)
Moorne
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Post by Moorne »

For me future transfers from Russia to Sweden works (Tony Mårtensson, Mattias Weinhandl, Magnus Johansson).
But when i code for future transfers from Sweden to Russia it doesnt work (Linus Omark, Johan Harju).
Anyone?

One more question... Is there any way to make players future Free Agents?
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chuck
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Re: Extra_config.cfg - future transfers, injuries, etc.

Post by chuck »

Hey i'm bit of a long time lurker on the blue line. I bought the game nearly a year ago and have been hooked. I stumbled across the site whilst looking for rosters a while back. Anyway now that EHM has been abandoned, i've been checking out the inner workings of the game to see if it could be made to start in 2011. I haven't got anywhere with this yet (I don't really know what i'm doing tbh) but I have found what looks like a list of extra_config settings in the exe. I don't completely understand what extra_config does other than change finanaces and colors and stuff like that, but I thought i'd post this in case it was useful:
TEAM_COLOUR_CHANGE
CAP_PENALTY
RETIRE_JERSEY_NUMBER
FREE_AGENT_MOVE
TRANSFER_PLAYER_RIGHTS
DRAFT_PICK_SWITCH
NEW_AFFILIATION
AFFILIATION_CHANGE
BOOST_TEAM
ARENA_EXPANSION
ARENA_MOVE
AWOL
PRESET_TACTICS
DEBUG_MODE
FALSE_PASSPORT
MISCONDUCT
DRUGS_BAN
LOAN
FUTURE_TRANSFER_SHORT_CONTRACT
FUTURE_TRANSFER
INT_RETIREMENT
RETIREMENT
MANAGER_CONF
INJURY
Player config - unknown type THIRD AWAY HOME TRIM BACKGROUND %hd %hd %hd %ld %ld %hd FUTURE_PERMANENT_ PERMANENT_ %hd %hd %hd FOREGROUND
I don't really get the final line so I just posted it exactly as I found it. Sry if this is already known. I just thought i'd post it in case it is helpful. ;)

It looks like players can be banned for drugs and false passports and even send them awol.
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Re: Extra_config.cfg - future transfers, injuries, etc.

Post by archibalduk »

Hi Chuck. Welcome to TBL. :thup:

That's a really interesting list you've posted there. I'm not sure I've seen all of those before. :-k Some of them look like they're left overs from Championship Manager (EHM was built upon the CM engine). I know false_passport was something used in CM. In real life, a number of football (soccer) players (mostly from South America moving to European teams IIRC) were found to be in the possession of fake passports and received lengthy bans. The false_passport command was used in CM followed by the date upon which the ban expired (e.g. see section 3.d of this). AWOL (absent without leave) was another that featured in CM.

The preset_tactics one sounds interesting. I wonder if it relates to the tactics that can be found in the NHL Eastside Hockey Manager 2007\data\formations\ folder...

Actually I've found a little more info on a Football Manager website here. This is what it says about manager_conf (another setting I haven't encountered in EHM before):
FM Italia wrote:MANAGER_CONF: This allows you to set the level of manager confidence at the start of a game. Manager confidence is the level of support the manager gets from the board and supporters. The range is from 3000 to 10000 with 3000 being a very low manager confidence and the manager very likely to get sacked quickly and 10000 is the manager being a god in the eyes of everyone!

USAGE: MANAGER_CONF" "First Name" "Common Name" "Last Name" "Club Name" value (range 3000 to 10000)

EXAMPLE: "MANAGER_CONF" "Alex" "" "Ferguson" "Manchester United" 10000
Some of those you mention at the very bottom line of your list seem to relate to injuries. Again, here's another quote from FM Italia:
FM Italia wrote:There are new types of injuries that can be given to a player which qualify if the injury could be career threatening or recurring with the use of the prefixes PERMANENT_ and FUTURE_PERMANENT.

PERMANENT_: This is for injuries which are recurring and could threaten a player's career straight on the game start up. A number is used to qualify the likelihood of this injury recurring or threatening the player's career. The range is 1 to 30 with 1 the least likely to recur and 30 the most likely to recur.

USAGE: "INJURY" "First Name" "Common Name" "Last Name" "Club Name" "PERMANENT_Injury Type (see injury_explanation.doc)" likelihood of injury recurring (range -30 to -1).

EXAMPLE: "INJURY" "Gifton" "" "Noel-Williams" "Watford" "PERMANENT_HIP_INJURY" -15

FUTURE_PERMANENT: This is for injuries which could be recurring and could threaten a player's career in the future on the game startup. A number is used to qualify the likelihood of this injury recurring or threatening the player's career. The range is -30 to -1 with -30 the least likely to recur and -1 the most likely to recur.

USAGE: “INJURY" "First Name" "Common Name" "Last Name" "Club Name" "PERMANENT_Injury Type (see injury_explanation.doc)" likelihood of injury recurring (range -30 to -1)

EXAMPLE: "INJURY" "Ryan" "" "Giggs" "Manchester United" "FUTURE_PERMANENT_PULLED_HAMSTRING" -30
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Re: Extra_config.cfg - future transfers, injuries, etc.

Post by AdamOates »

Is there a way to add an existing injury to a player so it's there when you start a new game? For instance, Scott Clemmensen is supposed to miss another month or Marc Savard will miss the entire season. I can't remember if you can add something like that to extra_config.
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Re: Extra_config.cfg - future transfers, injuries, etc.

Post by Manimal »

AdamOates wrote:Is there a way to add an existing injury to a player so it's there when you start a new game? For instance, Scott Clemmensen is supposed to miss another month or Marc Savard will miss the entire season. I can't remember if you can add something like that to extra_config.
Yes, there is but it is not completely reliable. It seems the length of injury varies even when it's listed the same.
Look in the extra_config_file. Savard is in, as is a couple other long-time concussion injuries but nothing else.
There is also a problem of the injuries causing player retirements. I remember, Martin Brodeur often retired due to this when his injury as listed some year back
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Re: [extra_config.cfg] Future transfers, injuries, etc.

Post by marksbros6 »

Anyone know how the ARENA EXPANSION extra_config works?

Trying to set up an arena move with a capacity-hike after a few years for an EPL side in Britain.

Also the Colour Change command might be useful?

Edit: got it to work

Looks like Colour Change will only change the colours of a team at the start of the game, was hoping we could use it to swap the home/away jersey colours in the EPL at Christmas like in real life, but not sure it will swap them on a certain date or just at game-start like in the editor?
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Re: EHM 1 Database & Saved Game Editor

Post by GooseGaming68 »

Is it possible to edit player injuries and edit draft rights? For example I want to make Jonathan Quick have a 4 month injury because thats what happened in real life. At the trade deadline the Capitals traded a 2nd round draft pick and a few other assets for Shattenkirk. How would I move the draft pick from Washington to St. Louis?
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Re: EHM 1 Database & Saved Game Editor

Post by xECK29x »

GooseGaming68 wrote:Is it possible to edit player injuries and edit draft rights? For example I want to make Jonathan Quick have a 4 month injury because thats what happened in real life. At the trade deadline the Capitals traded a 2nd round draft pick and a few other assets for Shattenkirk. How would I move the draft pick from Washington to St. Louis?
Both player injuries and draft pick changes are updated in extra_config.dat, which BTW I recommend you DO NOT use Notepad to edit due to the formating. Use NotePad++ or Sublime Text Editors ONLY!!!

# Injuries
#
# NHL/NA
#
"INJURY" "Jonathan" "Quick" "Los Angeles" "SURGERY" -5 is the default value in TBL rosters, just change the 5 to a 4. This is months injured since start of game.

For draft picks you would navigate to the appropriate section:

"DRAFT_PICK_SWITCH" "Washington Capitals" "St. Louis Blues" 2 2019

----

BTW that error I was getting is completely related to editing draft history, it appears this is completely bugged in the editor/database if modified. Even restoring the values/retiring the players does nothing to fix this issue.
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Re: EHM 1 Database & Saved Game Editor

Post by GooseGaming68 »

xECK29x wrote:
GooseGaming68 wrote:Is it possible to edit player injuries and edit draft rights? For example I want to make Jonathan Quick have a 4 month injury because thats what happened in real life. At the trade deadline the Capitals traded a 2nd round draft pick and a few other assets for Shattenkirk. How would I move the draft pick from Washington to St. Louis?
Both player injuries and draft pick changes are updated in extra_config.dat, which BTW I recommend you DO NOT use Notepad to edit due to the formating. Use NotePad++ or Sublime Text Editors ONLY!!!

# Injuries
#
# NHL/NA
#
"INJURY" "Jonathan" "Quick" "Los Angeles" "SURGERY" -5 is the default value in TBL rosters, just change the 5 to a 4. This is months injured since start of game.

For draft picks you would navigate to the appropriate section:

"DRAFT_PICK_SWITCH" "Washington Capitals" "St. Louis Blues" 2 2019

----

BTW that error I was getting is completely related to editing draft history, it appears this is completely bugged in the editor/database if modified. Even restoring the values/retiring the players does nothing to fix this issue.
Thanks bud,Say I would want to make someone have a 1 week injury, how would I edit that? Also I saw in the Config that there is a future transfer line. Would it be possible to have Shattenkirk join the Capitals on Feburary 29? Without obviously being the blues or the capitals.
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Re: EHM 1 Database & Saved Game Editor

Post by xECK29x »

GooseGaming68 wrote:
xECK29x wrote:
GooseGaming68 wrote:Is it possible to edit player injuries and edit draft rights? For example I want to make Jonathan Quick have a 4 month injury because thats what happened in real life. At the trade deadline the Capitals traded a 2nd round draft pick and a few other assets for Shattenkirk. How would I move the draft pick from Washington to St. Louis?
Both player injuries and draft pick changes are updated in extra_config.dat, which BTW I recommend you DO NOT use Notepad to edit due to the formating. Use NotePad++ or Sublime Text Editors ONLY!!!

# Injuries
#
# NHL/NA
#
"INJURY" "Jonathan" "Quick" "Los Angeles" "SURGERY" -5 is the default value in TBL rosters, just change the 5 to a 4. This is months injured since start of game.

For draft picks you would navigate to the appropriate section:

"DRAFT_PICK_SWITCH" "Washington Capitals" "St. Louis Blues" 2 2019

----

BTW that error I was getting is completely related to editing draft history, it appears this is completely bugged in the editor/database if modified. Even restoring the values/retiring the players does nothing to fix this issue.
Thanks bud,Say I would want to make someone have a 1 week injury, how would I edit that? Also I saw in the Config that there is a future transfer line. Would it be possible to have Shattenkirk join the Capitals on Feburary 29? Without obviously being the blues or the capitals.
At the start of the game the smallest injury you can do is one month. Here are the details:

# Injuries
# "INJURY" "first name "second name" "current team name" "INJURY_TYPE" length_in_months
# Injury types are as follows:
# TWISTED_ANKLE
# BRUISED_ANKLE
# BROKEN_TOE
# ANKLE_LIG_SPRAIN
# DAMAGED_ACHILLES_TEN
# SKATE_BITE
# FOOT_CONTUSION
# FRACTURED_ANKLE
# BROKEN_ANKLE
# BROKEN_FOOT
# LOWER_LEG_CONTUSION
# TORN_CALF_MUSCLE
# FRACTURED_SHIN
# BROKEN_LEG_1
# TWISTED_KNEE
# ANTERIOR_KNEE_PAIN
# ACL_SPRAIN
# PARTIALLY_TORN_ACL
# TORN_ACL
# MCL_SPRAIN
# PARTIALLY_TORN_MCL
# TORN_MCL
# TORN_CARTILAGE
# DAMAGED_KNEE_CAP
# THIGH_CONTUSION
# PULLED_HAMSTRING
# THIGH_STRAIN
# BROKEN_LEG_2
# HIP_FLEXOR_STRAIN
# HIP_POINTER
# HIP_BURSITIS
# GROIN_STRAIN
# PULLED_GROIN
# BROKEN_PELVIS
# BRUISED_RIBS
# FRACTURED_RIBS
# BROKEN_RIBS
# CHEST_INJURY
# ABDOMEN_INJURY
# BACK_SPASMS
# SLIPPED_DISC
# KIDNEY_INJURY
# DAMAGED_SPINE
# STUBBED_FINGER
# CUT_HAND
# UCL_TEAR
# BROKEN_FINGER
# BROKEN_HAND
# SPRAINED_WRIST
# FRACTURED_WRIST
# BROKEN_WRIST
# OLECRANON_BURSITIS
# DAMAGED_ELBOW
# ARM_CONTUSION
# FRACTURED_ARM
# BROKEN_ARM
# SHOULDER_CONTUSION
# ROTATOR_CUFF_STRAIN
# DISLOCATED_SHOULDER
# SEPARATED_SHOULDER
# NECK_STRAIN
# FACET_SYNDROME
# BROKEN_COLLARBONE
# STINGER
# LACERATION_1
# CONCUSSION_1
# DENTAL_INJURY
# LACERATION_2
# CONCUSSION_2
# FRACTURED_JAW
# DISLOCATED_JAW
# BROKEN_JAW
# FRACTURED_CHEEKBONE
# BROKEN_CHEEKBONE
# BROKEN_NOSE
# DAMAGED_EYE
# CONCUSSION_3
# FRACTURED_SKULL
# ARTHRITIS
# FAITH_HEALING
# PHYSIOTHERAPY
# SURGERY
# CHEMOTHERAPY
# HOLIDAY
GooseGaming68
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Re: EHM 1 Database & Saved Game Editor

Post by GooseGaming68 »

xECK29x wrote:
At the start of the game the smallest injury you can do is one month.
Thanks a lot! :notworthy: Is it possible to use the future transfer line to make trades happen lets say on February 28 2017? If I wanted to do the kevin shattenkirk trade Would this be the correct format:
"FUTURE_TRANSFER" "Kevin" "Shattenkirk" "St. Louis Blues" "Washington Capitals" 28 2 2017
"FUTURE_TRANSFER" "Zach" "Sanford" "Washington Capitals" "St. Louis Blues" 28 2 2017
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xECK29x
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Re: EHM 1 Database & Saved Game Editor

Post by xECK29x »

GooseGaming68 wrote:
xECK29x wrote:
At the start of the game the smallest injury you can do is one month.
Thanks a lot! :notworthy: Is it possible to use the future transfer line to make trades happen lets say on February 28 2017? If I wanted to do the kevin shattenkirk trade Would this be the correct format:
"FUTURE_TRANSFER" "Kevin" "Shattenkirk" "St. Louis Blues" "Washington Capitals" 28 2 2017
"FUTURE_TRANSFER" "Zach" "Sanford" "Washington Capitals" "St. Louis Blues" 28 2 2017
Good question I haven't messed with that, I believe it pertains to more like players committing to play for a team in the future (think prospects coming out of the USHL committing to what college they will be playing for). I have not tried to use that as a forced future trade (and it could backfire if that player was traded by another AI team, or assigned to an AHL or ECHL team before that date). But try it and let us know how it works!
GooseGaming68
Junior League
Posts: 31
Joined: Sun Aug 14, 2016 2:45 pm
Favourite Team: Washington Capitals

Re: EHM 1 Database & Saved Game Editor

Post by GooseGaming68 »

xECK29x wrote:
GooseGaming68 wrote:
xECK29x wrote:
At the start of the game the smallest injury you can do is one month.
Thanks a lot! :notworthy: Is it possible to use the future transfer line to make trades happen lets say on February 28 2017? If I wanted to do the kevin shattenkirk trade Would this be the correct format:
"FUTURE_TRANSFER" "Kevin" "Shattenkirk" "St. Louis Blues" "Washington Capitals" 28 2 2017
"FUTURE_TRANSFER" "Zach" "Sanford" "Washington Capitals" "St. Louis Blues" 28 2 2017
Good question I haven't messed with that, I believe it pertains to more like players committing to play for a team in the future (think prospects coming out of the USHL committing to what college they will be playing for). I have not tried to use that as a forced future trade (and it could backfire if that player was traded by another AI team, or assigned to an AHL or ECHL team before that date). But try it and let us know how it works!
Tried it and it didn't work but I may have formatted it wrong. I did exactly what I put into my message that you quoted. Maybe I did something wrong?
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Buho
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Re: EHM 1 Database & Saved Game Editor

Post by Buho »

GooseGaming68 wrote: Tried it and it didn't work but I may have formatted it wrong. I did exactly what I put into my message that you quoted. Maybe I did something wrong?

for example: "FUTURE_TRANSFER" "Josh" "Jooris" "New York Rangers" "Arizona Coyotes" 11 12 2016 0 0 0 that's Jooris will be moved to Yotes.

"FUTURE_TRANSFER" "FirstName" "LastName" "CurrentTeam" "NewTeam" Day Month Year. then there is three additional parameters: first one I have no idea what it is, I assume that is transfer fee. Second one is new annual salary. third is contract length in years. if you transferring NHLer you can just type 0 0 0, game will keep his current contract at his new NHL team. if you transferring IN or OUT NHL you can use these parameters to set players new contract.

example: "FUTURE_TRANSFER" "Stephen" "Gionta" "Bridgeport Sound Tigers" "New York Islanders" 21 12 2016 0 575000 1 that's Isles will sign Gionta to a minimal contract (i don't know how to make it "two-way").
Pay attention to players current team. Let's say if Jooris at the start of new game is not on Rangers main roster then FUTURE_TRANSFER line will not work. In that case I just double lines like that:
"FUTURE_TRANSFER" "Josh" "Jooris" "New York Rangers" "Arizona Coyotes" 11 12 2016 0 0 0
"FUTURE_TRANSFER" "Josh" "Jooris" "Hartford Wolf Pack" "Arizona Coyotes" 11 12 2016 0 0 0

unfortunately setting future transfer does not prevent player from being involve in a trade. and placing him on waivers will cause cancellation of future transfer. so only players with "two-way" or ELC contract can be moved between NHL-AHL-ECHL.
GooseGaming68
Junior League
Posts: 31
Joined: Sun Aug 14, 2016 2:45 pm
Favourite Team: Washington Capitals

Re: EHM 1 Database & Saved Game Editor

Post by GooseGaming68 »

Buho wrote:

for example: "FUTURE_TRANSFER" "Josh" "Jooris" "New York Rangers" "Arizona Coyotes" 11 12 2016 0 0 0 that's Jooris will be moved to Yotes.

"FUTURE_TRANSFER" "FirstName" "LastName" "CurrentTeam" "NewTeam" Day Month Year. then there is three additional parameters: first one I have no idea what it is, I assume that is transfer fee. Second one is new annual salary. third is contract length in years. if you transferring NHLer you can just type 0 0 0, game will keep his current contract at his new NHL team. if you transferring IN or OUT NHL you can use these parameters to set players new contract.

example: "FUTURE_TRANSFER" "Stephen" "Gionta" "Bridgeport Sound Tigers" "New York Islanders" 21 12 2016 0 575000 1 that's Isles will sign Gionta to a minimal contract (i don't know how to make it "two-way").
Pay attention to players current team. Let's say if Jooris at the start of new game is not on Rangers main roster then FUTURE_TRANSFER line will not work. In that case I just double lines like that:
"FUTURE_TRANSFER" "Josh" "Jooris" "New York Rangers" "Arizona Coyotes" 11 12 2016 0 0 0
"FUTURE_TRANSFER" "Josh" "Jooris" "Hartford Wolf Pack" "Arizona Coyotes" 11 12 2016 0 0 0

unfortunately setting future transfer does not prevent player from being involve in a trade. and placing him on waivers will cause cancellation of future transfer. so only players with "two-way" or ELC contract can be moved between NHL-AHL-ECHL.
Is there any way to force a team to not move the player on the roster around at all? Like to sort of freeze the player onto the team.
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Buho
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Re: EHM 1 Database & Saved Game Editor

Post by Buho »

GooseGaming68 wrote: Is there any way to force a team to not move the player on the roster around at all? Like to sort of freeze the player onto the team.
http://www.ehmtheblueline.com/forums/vi ... ig#p207359
One guy in this topic said that it's impossible because NHL doesn't have the whole "future transfer" concept. which kinda true.
if you try and set up future_transfer for a player outside NHL you'll see difference. NHLer with a FT marked with an icon [Bid], and his information window says that there's a team interested in his services. NonNHLer with a FT marked with an icon [Trn] and his Info window says he has a transfer arranged on certain date.

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I've spent some time trying to figure out all those Extra_Config features and I would really appreciate if anyone tell me how this thing work.
Is it actually possible to set up a proper NHL-like Trade using this thing? because those "one man trades" look kinda silly in Transaction window in the game.
TBL Roster 9.4 extra_config file has a lot of RETIRE_JERSEY_NUMBER lines in it, and nothing really retired in the game.
RETIREMENT line work like a charm on players who have contracts but how to retire a free agent.
and is it possible to make player a free agent (like Mason Raymond been released from Ducks IRL)?
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Primis
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Re: EHM 1 Database & Saved Game Editor

Post by Primis »

Buho wrote:and is it possible to make player a free agent (like Mason Raymond been released from Ducks IRL)?
Interesting.

The question is then, is free agency denoted in the game by the lack of some signifier or item, or is there a "team number" or other flag/keyword that corresponds to free agency? Because if it's the latter, one would imagine you could do a:

FUTURE_TRANSFER "Player" "Name" "Team Name" "FREE AGENCY"

...sort of thing.

Or... I wonder if you could do a FUTURE_TRANSFER of an NHL player to a junior team that he's simply too old for and *that* would then make him a free agent?
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