Surprise Players
Forum rules
Data Editing Forum: Editing the game, databases or saved games. Home of the EHM Editor and the EHM Assistant.
Game Add-ons Forum: Database projects, graphics and sounds. Any discussion which does not relate to editing databases or saved games.
Game Knowledge Discussion: Attributes, coaching, drafting, scouting, tactics and training/practice.
Rosters Forum: Discussion relating to all database and roster projects for Eastside Hockey Manager.
Technical Support: Difficulties, crashes and errors when installing or running the game (and nothing else). Any issues relating to the TBL Rosters must be posted in the TBL Rosters forum. Questions about how to install add-ons must be posted in the Game Add-ons Forum.
General EHM Chat: Anything relating to Eastside Hockey Manager 2004 / 2005 / 2007 / 1 which does not fall within any of the other forums.
Please carry out a forum search before you start a new thread.
Data Editing Forum: Editing the game, databases or saved games. Home of the EHM Editor and the EHM Assistant.
Game Add-ons Forum: Database projects, graphics and sounds. Any discussion which does not relate to editing databases or saved games.
Game Knowledge Discussion: Attributes, coaching, drafting, scouting, tactics and training/practice.
Rosters Forum: Discussion relating to all database and roster projects for Eastside Hockey Manager.
Technical Support: Difficulties, crashes and errors when installing or running the game (and nothing else). Any issues relating to the TBL Rosters must be posted in the TBL Rosters forum. Questions about how to install add-ons must be posted in the Game Add-ons Forum.
General EHM Chat: Anything relating to Eastside Hockey Manager 2004 / 2005 / 2007 / 1 which does not fall within any of the other forums.
Please carry out a forum search before you start a new thread.
- Joe
- Checking Line
- Posts: 518
- Joined: Thu Nov 09, 2006 5:53 pm
- Location: Port Huron, Michigan
Surprise Players
Have any of you ever had a surprise player put up huge points or anything like that?
I picked up Madden for a 4th round pick, and put him with Ovechkin, and Madden finished with 144 points that season to win the scoring race. I had him for 4 more season after that, but he would only break 100 points one more time. But wow, I had never seen him put up anything close to that in the game.
I picked up Madden for a 4th round pick, and put him with Ovechkin, and Madden finished with 144 points that season to win the scoring race. I had him for 4 more season after that, but he would only break 100 points one more time. But wow, I had never seen him put up anything close to that in the game.
- Minstrel
- TBL Admin Team
- Posts: 6527
- Joined: Wed Aug 03, 2005 11:17 am
- Custom Rank: Minty
- Favourite Team: Chicago Blackhawks
- Location: Chicago, Illinois
Well Madden is a tremendous player... my biggest surprise performance in the game to date is that I had Jaroslav Balastik beat out Crosby for the Calder Trophy last year in my Carolina Challenge team with something like 43 goals on the year, at one point he scored in 11 straight... so I found that much more surprising.
Also surprising to me was that in my Columbus game first season I had Ilya Bryzgalov win the Vezina.
Also surprising to me was that in my Columbus game first season I had Ilya Bryzgalov win the Vezina.

- batdad
- The Great One
- Posts: 12616
- Joined: Thu Aug 17, 2006 7:46 pm
- Custom Rank: Mr Technology
- Favourite Team: Syracuse Bulldogs.
- Location: Look behind you, you peon
In CBJ challenge game year 2, after 20 games Gilbert Brule had 27 points. At age 20. Playing on the 4th line and 2nd line pp. Tried him for the next 10 on second line. Ummm...After 60 games he has 47 points. Still awesome, but darn he has slowed down. After 20 games 8.7 rating, after 60 down to 7.08. But this means next season (I am continuing with this team because I love it) Mats Sundin may be gone.
On 4th line he centred Picard and usually Shelley or played right wing with Gaustad centreing Brule and Picard.
PP was RW most of the time with Conroy and Modin. Sometimes centred Picard and Trent Hunter.
On 4th line he centred Picard and usually Shelley or played right wing with Gaustad centreing Brule and Picard.
PP was RW most of the time with Conroy and Modin. Sometimes centred Picard and Trent Hunter.
- Joe
- Checking Line
- Posts: 518
- Joined: Thu Nov 09, 2006 5:53 pm
- Location: Port Huron, Michigan
Wow thats incredible, I don't think I've ever had him put up more than maybe 30 points.Forsberg wrote:Chris Clark scored 97 points for me in my first season with the caps and rating close to 8, that was pretty surprising :O.
Also I wasn't aware that Balastik qualifies as a rookie when starting the game.
- B. Stinson
- TBL Admin Team
- Posts: 5131
- Joined: Mon May 08, 2006 11:22 pm
- Favourite Team: Philadelphia Flyers
- Location: Telford, PA
I had a surprise player in the freeware EHM... and it went kind of backwards.
I had a nice career going with wizard mode, and I drafted this one kid who ended up doing really well with me. He was on my second line almost right off the bat, and I was looking at him as a potential star. Several months later when I got bored of the game, I turned wizard mode off and found out that that kid had terrible attributes. And they were bad enough that I would have never even considered using him had I seen his attributes beforehand.
I had a nice career going with wizard mode, and I drafted this one kid who ended up doing really well with me. He was on my second line almost right off the bat, and I was looking at him as a potential star. Several months later when I got bored of the game, I turned wizard mode off and found out that that kid had terrible attributes. And they were bad enough that I would have never even considered using him had I seen his attributes beforehand.
- Joe
- Checking Line
- Posts: 518
- Joined: Thu Nov 09, 2006 5:53 pm
- Location: Port Huron, Michigan
I wasn't around during those days, what was wizard mode?B. Stinson wrote:I had a surprise player in the freeware EHM... and it went kind of backwards.
I had a nice career going with wizard mode, and I drafted this one kid who ended up doing really well with me. He was on my second line almost right off the bat, and I was looking at him as a potential star. Several months later when I got bored of the game, I turned wizard mode off and found out that that kid had terrible attributes. And they were bad enough that I would have never even considered using him had I seen his attributes beforehand.
- B. Stinson
- TBL Admin Team
- Posts: 5131
- Joined: Mon May 08, 2006 11:22 pm
- Favourite Team: Philadelphia Flyers
- Location: Telford, PA
Wizard Mode was an option to hide player attributes. When on, you would have to evaluate players based on their performances, stats, history, and scout reports. Personally, I have been in absolute love with this option from the second I used it, and I have been pushing since EHM 2005 for it to make a comeback. Unfortunately, I think I'm the only one who wants it back, so I don't think they're considering it too much.Joe wrote:I wasn't around during those days, what was wizard mode?B. Stinson wrote:I had a surprise player in the freeware EHM... and it went kind of backwards.
I had a nice career going with wizard mode, and I drafted this one kid who ended up doing really well with me. He was on my second line almost right off the bat, and I was looking at him as a potential star. Several months later when I got bored of the game, I turned wizard mode off and found out that that kid had terrible attributes. And they were bad enough that I would have never even considered using him had I seen his attributes beforehand.

- Joe
- Checking Line
- Posts: 518
- Joined: Thu Nov 09, 2006 5:53 pm
- Location: Port Huron, Michigan
Sounds like a fairly more realistic approach to the game, although I don't think you can determine an attribute such as a players slap shot by watching a a simulation like this one.B. Stinson wrote:Wizard Mode was an option to hide player attributes. When on, you would have to evaluate players based on their performances, stats, history, and scout reports. Personally, I have been in absolute love with this option from the second I used it, and I have been pushing since EHM 2005 for it to make a comeback. Unfortunately, I think I'm the only one who wants it back, so I don't think they're considering it too much.Joe wrote:I wasn't around during those days, what was wizard mode?B. Stinson wrote:I had a surprise player in the freeware EHM... and it went kind of backwards.
I had a nice career going with wizard mode, and I drafted this one kid who ended up doing really well with me. He was on my second line almost right off the bat, and I was looking at him as a potential star. Several months later when I got bored of the game, I turned wizard mode off and found out that that kid had terrible attributes. And they were bad enough that I would have never even considered using him had I seen his attributes beforehand.
- CatchUp
- TBL Mod Team
- Posts: 1879
- Joined: Sun Dec 10, 2006 9:01 pm
- Custom Rank: CEO Of Avatars Inc.
- Location: Toronto, ON
Agreed. Not only would it be hard to judge attributes it would be next to impossible to judge potential. How did you get by like that??Joe wrote:Sounds like a fairly more realistic approach to the game, although I don't think you can determine an attribute such as a players slap shot by watching a a simulation like this one.B. Stinson wrote:Wizard Mode was an option to hide player attributes. When on, you would have to evaluate players based on their performances, stats, history, and scout reports. Personally, I have been in absolute love with this option from the second I used it, and I have been pushing since EHM 2005 for it to make a comeback. Unfortunately, I think I'm the only one who wants it back, so I don't think they're considering it too much.Joe wrote: I wasn't around during those days, what was wizard mode?

- B. Stinson
- TBL Admin Team
- Posts: 5131
- Joined: Mon May 08, 2006 11:22 pm
- Favourite Team: Philadelphia Flyers
- Location: Telford, PA
Sounds like a fairly more realistic approach to the game, although I don't think you can determine an attribute such as a players slap shot by watching a a simulation like this one.
Good scouting was the answer to both of these. Which made it very important to not slack when hiring your scouts(something I can easily get away with in the current game).Agreed. Not only would it be hard to judge attributes it would be next to impossible to judge potential. How did you get by like that??
- CatchUp
- TBL Mod Team
- Posts: 1879
- Joined: Sun Dec 10, 2006 9:01 pm
- Custom Rank: CEO Of Avatars Inc.
- Location: Toronto, ON
hmm. interesting. that would make the game more realistic theoretically. Although, much more challenging.B. Stinson wrote:Sounds like a fairly more realistic approach to the game, although I don't think you can determine an attribute such as a players slap shot by watching a a simulation like this one.Good scouting was the answer to both of these. Which made it very important to not slack when hiring your scouts(something I can easily get away with in the current game).Agreed. Not only would it be hard to judge attributes it would be next to impossible to judge potential. How did you get by like that??
Anything else you want to tell me about it to convince to get on the Wizard mode band-wagon?


- B. Stinson
- TBL Admin Team
- Posts: 5131
- Joined: Mon May 08, 2006 11:22 pm
- Favourite Team: Philadelphia Flyers
- Location: Telford, PA
Well, There's really not much else I can think of to say about it, especially since I haven't thoroughly used it in a while. The basics of it is that once you turn it on, all player attributes are masked by an X. From there, the only thing you can determine about that attribute is whether it's improving(green) or if it's dropping(red). Though, for the best and most realistic experience it's best to ignore the entire idea of attributes, and just look at how the player is performing. When it comes time for acquiring/drafting new players, you can read over the scout reports, look at career/current stats, read over histories, etc. It sounds hard, but it really wasn't once you got used to not relying on attributes. And one thing to remember is that this freeware version is very primitive compared to the current versions. They've made many leaps since then, which is why I see this feature being more than plausible for the current games.
P.S. If you're really interested in this feature, you can always download the freeware version(I'd recommend version 1.16) and try it first hand (download is at www.fhockey.com).
P.S. If you're really interested in this feature, you can always download the freeware version(I'd recommend version 1.16) and try it first hand (download is at www.fhockey.com).
- BlindEarth80
- Prospect
- Posts: 65
- Joined: Mon Jan 29, 2007 2:45 am
- Location: Oak Forest, IL
Wizard Mode should be easy to bring back, so I don't know why they haven't done so, even without a lot of support for it to return. Having extra options for customization and personal gameplay preference is always a good thing. It would basically just be an eternal Fog of War on every player.
The SI baseball sim Out of the Park has a way to play like that, but it's not any kind of special mode. You just choose the way attributes are displayed, and "hidden" is one of the options. I usually play with a fictional database, current attributes hidden, potential shown on a 1-10 scale. It's a lot of fun, adds another level of challenge, and I'd like to try something like that in EHM.
The main problem is that lots of hockey skills cannot be measured with statistics, especially defensive and teamwork abilities. It's not like baseball where there are advanced metrics for everything and you can play OOTP with all the attributes hidden and have a successful and realistic experience using only the stats provided. So I'm not sure if it would work quite as well.
The SI baseball sim Out of the Park has a way to play like that, but it's not any kind of special mode. You just choose the way attributes are displayed, and "hidden" is one of the options. I usually play with a fictional database, current attributes hidden, potential shown on a 1-10 scale. It's a lot of fun, adds another level of challenge, and I'd like to try something like that in EHM.
The main problem is that lots of hockey skills cannot be measured with statistics, especially defensive and teamwork abilities. It's not like baseball where there are advanced metrics for everything and you can play OOTP with all the attributes hidden and have a successful and realistic experience using only the stats provided. So I'm not sure if it would work quite as well.
- Joe
- Checking Line
- Posts: 518
- Joined: Thu Nov 09, 2006 5:53 pm
- Location: Port Huron, Michigan
- BlindEarth80
- Prospect
- Posts: 65
- Joined: Mon Jan 29, 2007 2:45 am
- Location: Oak Forest, IL
I can never get Balastik to score. I even named my World of Warcraft character after the guy and he still underachieves!Minstrel wrote:... Jaroslav Balastik beat out Crosby for the Calder Trophy last year in my Carolina Challenge team with something like 43 goals on the year, at one point he scored in 11 straight...

- vh2k6
- Junior League
- Posts: 22
- Joined: Fri Jan 26, 2007 5:36 pm
- bruins72
- TBL Admin Team
- Posts: 14513
- Joined: Fri Jan 20, 2006 3:13 pm
- Custom Rank: Challenge Guy
- Favourite Team: Boston Bruins
- Location: Taunton, MA
- holydogg
- Checking Line
- Posts: 510
- Joined: Tue Jan 16, 2007 12:13 am
- Location: Montreal
- Kekkonen
- Fringe Player
- Posts: 352
- Joined: Tue Sep 26, 2006 12:23 pm
In a previous version (2005, I think) I had Jordin Tootoo reach 75-80 points several times in a 2nd-line role. Once my team had turned into an unstoppable juggernaut, I put him on the 1st line with Ovechkin and tried to make him the first 100/200 player (100 points, 200 PIM) since Rick Tocchet, but it didn't work out. And the problem wasn't the 200 PIM.
Last edited by Kekkonen on Thu Feb 15, 2007 8:38 pm, edited 1 time in total.