
Colour Schemas
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Data Editing Forum: Editing the game, databases or saved games. Home of the EHM Editor and the EHM Assistant.
Game Add-ons Forum: Database projects, graphics and sounds. Any discussion which does not relate to editing databases or saved games.
Game Knowledge Discussion: Attributes, coaching, drafting, scouting, tactics and training/practice.
Rosters Forum: Discussion relating to all database and roster projects for Eastside Hockey Manager.
TBL Rosters: Discussion, crashes, data issues, questions, etc relating to the TBL Rosters update for Eastside Hockey Manager.
Technical Support: Difficulties, crashes and errors when installing or running the game (and nothing else). Any issues relating to the TBL Rosters must be posted in the TBL Rosters forum. Questions about how to install add-ons must be posted in the Game Add-ons Forum.
General EHM Chat: Anything relating to Eastside Hockey Manager 2004 / 2005 / 2007 / 1 which does not fall within any of the other forums.
Useful Links: Find your EHM 1 installation folder location • Converting an EHM 2007 database into EHM 1 • Logo sizes • Where to install add-ons
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- Junior League
- Posts: 11
- Joined: Tue Jan 11, 2005 8:00 pm
Colour Schemas
How does one actually change colour scheamas in the game? One update I used, actually changed the colours of + and - differencials when comparing players. It was red for -, green for +, and yellow for even. Now it's green for +, yellow for -, and cyan for even. Drving me nuts! 

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- Learning to skate
- Posts: 4
- Joined: Sun Oct 02, 2005 3:32 pm
Let me ask a similar question here ...
Is there a way to edit the colors used for teams?
The obvious one that to me needs editing is the Minnesota Wild. The game used a dark red on top of a dark green for both on-ice numbers and the game pbp text when Minnesota is playing at home. This comes across as almost unreadable.
If you look at the official team name, and the real-life jerseys and stuff, I think the franchise makes it work by putting a yellow border around the red text. But the game of course only just uses two colors and puts red right on top of green.
So if anyone knows of a way to edit this I'd love to know. I'm coaching the Colorado franchise, so I see a lot of Minnesota. It would be nice if I could change it to something that could actually be read.
BTW, I wouldn't mind the same update on the comparison colors too?
And just in case someone from Si reads this, wouldn't that comparision screen work better if the ratings were categorized instead of just dumped into one long list?
Is there a way to edit the colors used for teams?
The obvious one that to me needs editing is the Minnesota Wild. The game used a dark red on top of a dark green for both on-ice numbers and the game pbp text when Minnesota is playing at home. This comes across as almost unreadable.
If you look at the official team name, and the real-life jerseys and stuff, I think the franchise makes it work by putting a yellow border around the red text. But the game of course only just uses two colors and puts red right on top of green.
So if anyone knows of a way to edit this I'd love to know. I'm coaching the Colorado franchise, so I see a lot of Minnesota. It would be nice if I could change it to something that could actually be read.
BTW, I wouldn't mind the same update on the comparison colors too?
And just in case someone from Si reads this, wouldn't that comparision screen work better if the ratings were categorized instead of just dumped into one long list?
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- Checking Line
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If you use the editor from Eastside you can change the colours of all teams. I swapped Minnesota's Red and Yellow around, and their writing looks good now. I'm not sure it's safe to use that editor if you have the latest patch though.marc420 wrote:Let me ask a similar question here ...
Is there a way to edit the colors used for teams?
The obvious one that to me needs editing is the Minnesota Wild. The game used a dark red on top of a dark green for both on-ice numbers and the game pbp text when Minnesota is playing at home. This comes across as almost unreadable.
If you look at the official team name, and the real-life jerseys and stuff, I think the franchise makes it work by putting a yellow border around the red text. But the game of course only just uses two colors and puts red right on top of green.
So if anyone knows of a way to edit this I'd love to know. I'm coaching the Colorado franchise, so I see a lot of Minnesota. It would be nice if I could change it to something that could actually be read.
BTW, I wouldn't mind the same update on the comparison colors too?
And just in case someone from Si reads this, wouldn't that comparision screen work better if the ratings were categorized instead of just dumped into one long list?
- Minstrel
- TBL Admin Team
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- Joined: Wed Aug 03, 2005 11:17 am
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- Favourite Team: Chicago Blackhawks
- Location: Chicago, Illinois
Team name colors are written by the game engine so unless you use an editor they aren't easily changeable. Other colorizations are done in individual skin options via the .col file for each skin, found in the skins folder.
The problem with a lot of the other colorizations are that the same colors are used in multiple places.
intcountzero the comparison colors are one of these colorizations that are used in multiple places. This is why when you look at players stats in the practice screens the default red for decrease and green for improvement are so dull and the non-changed stats are that dark grey that fades into the background.
Changing those colors to be more visable on that screen is fine but people may not know those colors are also then used as the three colors in the player comparison screen. If you see different colors there than the default you are used to; they have been changed to 'fit' the skin's color scheme by the skin creator.
To change the comparison colors:
Go to your skins folder and find your .col files. I suggest you do this even if you play the default skin because it makes the numbers more readable. For the default 'Traditional' skin the file is ehm_default.col.
Open the .col files in any text editor. Scroll down to numbers 77-79 in that listing and replace that text with these settings instead:
# UIC_COMPARE_COLOR_WORSE
77 117 29 29
# UIC_COMPARE_COLOR_SAME
78 130 136 136
# UIC_COMPARE_COLOR_BETTER
79 24 112 24
Save the files and the next time you run them they will appear in versions of the standard green for positive red for negative scheme that will allow you to see the stats on the practice page more easily.
Speaking of stat number colorizations; the numbers used on the player pages make no sense to me... it uses white for 1-6, then three shades of yellow/orange too close to each other to see for 7-11, 12-16 and 17-20. You can barely tell them apart so what's the use?
I used red, orange, yellow and green for my skins. I think that makes more sense and you can tell the difference between them. If you'd like to use those colors scroll to the end of a skin's .col file and use this for 88-91:
# PROFILE_ATTRIB_LOW
88 211 72 85
# PROFILE_ATTRIB_NORMAL
89 239 151 4
# PROFILE_ATTRIB_GOOD
90 237 214 20
# PROFILE_ATTRIB_EXCELLENT
91 48 454 48
If you just want all your numbers white you can delete these four settings completely.
For anyone who wants to learn more about the .col colorizations I have a breakdown of what those options do here in our Guides section.
The problem with a lot of the other colorizations are that the same colors are used in multiple places.
intcountzero the comparison colors are one of these colorizations that are used in multiple places. This is why when you look at players stats in the practice screens the default red for decrease and green for improvement are so dull and the non-changed stats are that dark grey that fades into the background.
Changing those colors to be more visable on that screen is fine but people may not know those colors are also then used as the three colors in the player comparison screen. If you see different colors there than the default you are used to; they have been changed to 'fit' the skin's color scheme by the skin creator.
To change the comparison colors:
Go to your skins folder and find your .col files. I suggest you do this even if you play the default skin because it makes the numbers more readable. For the default 'Traditional' skin the file is ehm_default.col.
Open the .col files in any text editor. Scroll down to numbers 77-79 in that listing and replace that text with these settings instead:
# UIC_COMPARE_COLOR_WORSE
77 117 29 29
# UIC_COMPARE_COLOR_SAME
78 130 136 136
# UIC_COMPARE_COLOR_BETTER
79 24 112 24
Save the files and the next time you run them they will appear in versions of the standard green for positive red for negative scheme that will allow you to see the stats on the practice page more easily.
Speaking of stat number colorizations; the numbers used on the player pages make no sense to me... it uses white for 1-6, then three shades of yellow/orange too close to each other to see for 7-11, 12-16 and 17-20. You can barely tell them apart so what's the use?
I used red, orange, yellow and green for my skins. I think that makes more sense and you can tell the difference between them. If you'd like to use those colors scroll to the end of a skin's .col file and use this for 88-91:
# PROFILE_ATTRIB_LOW
88 211 72 85
# PROFILE_ATTRIB_NORMAL
89 239 151 4
# PROFILE_ATTRIB_GOOD
90 237 214 20
# PROFILE_ATTRIB_EXCELLENT
91 48 454 48
If you just want all your numbers white you can delete these four settings completely.
For anyone who wants to learn more about the .col colorizations I have a breakdown of what those options do here in our Guides section.